The Crystal Island project is a collaborative game-based research project in which researchers in computer science, literacy, science and design created games for fifth- and eighth-grade students, incorporating science content from state standards for each grade level.
Project-Based Inquiry (PBI) Global is a collaborative, inquiry-based instructional process that connects students around the world through interdisciplinary inquiry projects that require students to ask compelling questions; gather and analyze sources; creatively synthesize claims and evidences; critically evaluate and revise; and share, publish and act. Centennial Campus Magnet Middle School sixth graders and Beijing Royal School fourth graders collaborated to explore the inquiry theme “Learning From the Past”.
Building upon science standards, emerging computer science curricula and leveraging significant advances in game-based learning, the ENGAGE project deeply infuses computational thinking into middle school science education.
zSpace uses 3D, haptic enabled technology to allow students to explore science concepts. Focusing on learning by doing, the zSpace STEM Lab comes with a suite of science software and curriculum resources that offer learning experiences across grade levels through the sciences and STEM topics.
ESTEEMfacilitates the infusion of statistics content and pedagogy into undergraduate mathematics teacher preparation by providing them with technological and curricular resources, networking experiences and ongoing support. As a result of the ESTEEM project, preservice secondary mathematics teachers will be better equipped to teach statistics with online tools. This will lead to stronger preparation of students in grades 6-12 in statistics and data literacy and feed the pipeline into data-intensive STEM disciplines.